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58 lines
1.6 KiB
C#
58 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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public class TimelineButton : CompositeDrawable
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{
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public Action Action;
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public readonly BindableBool Enabled = new BindableBool(true);
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public IconUsage Icon
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{
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get => button.Icon;
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set => button.Icon = value;
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}
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private readonly IconButton button;
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public TimelineButton()
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{
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InternalChild = button = new TimelineIconButton { Action = () => Action?.Invoke() };
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button.Enabled.BindTo(Enabled);
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Width = button.Width;
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}
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protected override void Update()
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{
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base.Update();
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button.Size = new Vector2(button.Width, DrawHeight);
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}
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private class TimelineIconButton : IconButton
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{
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public TimelineIconButton()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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IconColour = OsuColour.Gray(0.35f);
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IconHoverColour = Color4.White;
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HoverColour = OsuColour.Gray(0.25f);
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FlashColour = OsuColour.Gray(0.5f);
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}
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}
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}
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}
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