.. |
Match
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Update naming of enum fields in StartMode
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2024-05-01 17:22:42 +03:00 |
Participants
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Add visual display in participants list when availability is still being established
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2023-06-28 16:02:46 +09:00 |
Spectate
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Fix audio being paused in a spectator session when all players finish playing
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2024-04-26 15:30:26 +08:00 |
CreateMultiplayerMatchButton.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
GameplayChatDisplay.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
GameplayMatchScoreDisplay.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
Multiplayer.cs
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Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch
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2023-12-01 18:26:59 +09:00 |
MultiplayerLoungeSubScreen.cs
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Remember multiplayer room filter mode
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2024-01-15 14:30:34 +09:00 |
MultiplayerMatchSongSelect.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
MultiplayerMatchSubScreen.cs
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Revert incorrect removal of exitConfirmed flag
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2024-01-22 15:35:03 +01:00 |
MultiplayerPlayer.cs
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Show user statistics after completing a playlists / multiplayer score
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2024-02-22 20:35:50 +01:00 |
MultiplayerPlayerLoader.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
MultiplayerResultsScreen.cs
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Change ResultsScreen constructor boolean params to init-only properties
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2024-02-22 20:15:03 +01:00 |
MultiplayerRoomComposite.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
MultiplayerRoomManager.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
MultiplayerRoomSounds.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
MultiplayerTeamResultsScreen.cs
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Apply nullability annotations to ResultsScreen & inheritors
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2024-04-25 10:58:28 +02:00 |