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osu-lazer/osu.Game/Overlays/Pause
2017-01-30 07:19:14 -04:00
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PauseButton.cs Changes on PauseButton to match design closer 2017-01-30 05:04:57 -04:00
PauseOverlay.cs Changed PauseOverlay to layout with FlowContainers and not positioning, made the retry counter in PauseOverlay have the number bolded, made it so if the player presses escape before the clock is started in Player then Exit is called instead of Pause 2017-01-30 06:14:28 -04:00
PauseProgressBar.cs Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player 2017-01-30 04:08:14 -04:00
PauseProgressGraph.cs Cleared out PauseProgressGraph 2017-01-30 07:19:14 -04:00