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osu-lazer/osu.Game/Overlays/BeatmapSet/BeatmapSetHeader.cs
2020-02-04 12:55:09 +09:00

36 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.BeatmapSet
{
public class BeatmapSetHeader : OverlayHeader
{
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
public BeatmapRulesetSelector RulesetSelector { get; private set; }
protected override ScreenTitle CreateTitle() => new BeatmapHeaderTitle();
protected override Drawable CreateTitleContent() => RulesetSelector = new BeatmapRulesetSelector
{
Current = Ruleset
};
private class BeatmapHeaderTitle : ScreenTitle
{
public BeatmapHeaderTitle()
{
Title = @"beatmap";
Section = @"info";
}
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
}
}
}