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osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer
Dan Balasescu 7be825f470
Merge pull request #14488 from frenzibyte/multi-spectator-player-leaving
Gray out and stop player instances who quit during multi-spectator sessions
2021-08-30 12:04:19 +09:00
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Match Change debounce back to using scheduler 2021-08-27 18:57:19 +09:00
Participants Add lobby sfx for join/leave/kick/ready/unready events 2021-08-26 15:29:22 +09:00
Spectate Gray out and remove player clock when users stop playing 2021-08-25 11:31:02 +03:00
CreateMultiplayerMatchButton.cs Move font sizing to base class 2021-08-09 16:17:51 +09:00
GameplayChatDisplay.cs Fix multiplayer crashing when entering gameplay 2021-08-24 13:22:06 +09:00
GameplayMatchScoreDisplay.cs Add gameplay-specific team score display which can expand and contract 2021-08-09 19:17:51 +09:00
Multiplayer.cs Move listing polling component to LoungeSubScreen 2021-08-13 17:39:09 +09:00
MultiplayerLoungeSubScreen.cs Remove realtime room category, fix end-date showing for realtime 2021-08-19 16:09:28 +09:00
MultiplayerMatchSongSelect.cs Refactor to remove resolved dependency 2021-08-24 13:29:19 +09:00
MultiplayerMatchSubScreen.cs Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 18:50:55 +02:00
MultiplayerPlayer.cs Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 18:50:55 +02:00
MultiplayerResultsScreen.cs Split off multiplayer team results screen to separate class 2021-08-12 20:01:31 +02:00
MultiplayerRoomComposite.cs Add ability to handle user join/leave/kick events in MultiplayerComposites 2021-08-25 14:37:14 +09:00
MultiplayerRoomManager.cs Fix password in a better way 2021-08-17 09:40:25 +09:00
MultiplayerTeamResultsScreen.cs Fix vertical offset not being handled correctly during score panel detach process 2021-08-13 16:14:23 +09:00