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Configuration
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Update remaining cases of clashes with realm.Write and realm.RegisterForNotifications
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2022-01-25 13:09:48 +09:00 |
Difficulty
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Restructure PerformanceCalculator to not require ScoreInfo argument
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2022-03-14 14:25:28 +09:00 |
Edit
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Add settings modification UI to skin editor
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2022-03-13 17:03:25 +09:00 |
Filter
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Rename all remaining cases
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2021-10-03 00:55:29 +09:00 |
Judgements
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Fix osu! judgements getting scaled twice over different durations
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2021-09-02 16:31:43 +09:00 |
Mods
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Introduce multiplayer playability and free mod validity in Mod
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2022-03-17 03:48:56 +03:00 |
Objects
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Remove IsLayered from GetHasCode implementation
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2022-03-14 18:12:04 +09:00 |
Replays
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Add replay statistics frames to FramedReplayInputHandler
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2022-01-31 18:53:47 +09:00 |
Scoring
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Add safeguards around incorrect ruleset sources
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2022-03-15 09:20:32 +09:00 |
Timing
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Rename ApproachRate to ScrollSpeed for now (to reduce complexity/confusion)
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2021-09-06 21:06:13 +09:00 |
UI
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Add automatic preloading of sample pools at a Playfield level
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2022-03-14 17:19:48 +09:00 |
AssemblyRulesetStore.cs
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Add xmldoc and allow constructing an AssemblyRulesetStore with a directory path
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2022-02-16 17:25:16 +09:00 |
EFRulesetInfo.cs
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Update pointless CompareTo implementation once again
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2022-02-11 04:17:30 +03:00 |
ILegacyRuleset.cs
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Apply review suggestions
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2020-12-03 19:44:12 +02:00 |
IRulesetConfigCache.cs
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Extract interface for ruleset config cache
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2021-12-23 18:59:02 +01:00 |
IRulesetInfo.cs
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Allow IRulesetInfo s of same type to be comparable
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2022-02-11 04:03:23 +03:00 |
IRulesetStore.cs
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Add IRulesetStore to allow for transitional usage in upcoming manager classes
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2021-12-03 17:57:40 +09:00 |
RealmRulesetStore.cs
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Split out realm portion of RulesetStore
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2022-02-16 17:13:31 +09:00 |
Ruleset.cs
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Require ScoreProcessor to receive ruleset
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2022-03-14 15:51:10 +09:00 |
RulesetConfigCache.cs
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Rename RealmContextFactory to RealmAccess
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2022-01-24 20:38:07 +09:00 |
RulesetInfo.cs
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Introduce private APIRuleset for online ID equality comparison
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2022-02-11 08:27:01 +03:00 |
RulesetLoadException.cs
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Throw again to ensure correct available state is set
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2021-11-11 17:39:36 +09:00 |
RulesetSelector.cs
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General refactoring
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2019-06-26 17:52:25 +09:00 |
RulesetStore.cs
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Split out realm portion of RulesetStore
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2022-02-16 17:13:31 +09:00 |