1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 15:32:55 +08:00
osu-lazer/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/PippidonPlayfield.cs
2022-11-27 00:00:27 +09:00

25 lines
664 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Pippidon.UI
{
[Cached]
public partial class PippidonPlayfield : Playfield
{
protected override GameplayCursorContainer CreateCursor() => new PippidonCursorContainer();
[BackgroundDependencyLoader]
private void load()
{
AddRangeInternal(new Drawable[]
{
HitObjectContainer,
});
}
}
}