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osu-lazer/osu.Game.Modes.Taiko/Beatmaps
smoogipooo d7ed392f27 Add a velocity multiplier to taiko hit objects.
This will be usable from the editor moving forward also - where every hit object can have its own velocity multiplier on top of the control point one.
2017-04-03 17:19:46 +09:00
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TaikoBeatmapConverter.cs Add a velocity multiplier to taiko hit objects. 2017-04-03 17:19:46 +09:00
TaikoBeatmapProcessor.cs Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00