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osu-lazer/osu.Game.Rulesets.Mania/Timing/IHasTimeSpan.cs
2017-06-02 19:27:22 +09:00

13 lines
363 B
C#

using OpenTK;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Rulesets.Mania.Timing
{
public interface IHasTimeSpan : IContainer
{
/// <summary>
/// The amount of time which this container spans. Drawables can be relatively positioned to this value.
/// </summary>
Vector2 TimeSpan { get; }
}
}