mirror of
https://github.com/ppy/osu.git
synced 2025-02-16 07:22:55 +08:00
Always parse storyboards for now. Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method. |
||
---|---|---|
.. | ||
BeatmapDatabase.cs | ||
BeatmapDifficulty.cs | ||
BeatmapInfo.cs | ||
BeatmapMetadata.cs | ||
BeatmapMetrics.cs | ||
BeatmapOnlineInfo.cs | ||
BeatmapSetInfo.cs | ||
BeatmapSetOnlineInfo.cs | ||
Database.cs | ||
DatabaseWorkingBeatmap.cs | ||
RankStatus.cs | ||
RulesetDatabase.cs | ||
RulesetInfo.cs | ||
ScoreDatabase.cs |