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Existed strings files keep no change
45 lines
1.4 KiB
C#
45 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class CommonStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.Common";
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/// <summary>
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/// "Cancel"
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/// </summary>
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public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"Cancel");
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/// <summary>
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/// "Clear"
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/// </summary>
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public static LocalisableString Clear => new TranslatableString(getKey(@"clear"), @"Clear");
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/// <summary>
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/// "Enabled"
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/// </summary>
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public static LocalisableString Enabled => new TranslatableString(getKey(@"enabled"), @"Enabled");
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/// <summary>
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/// "Default"
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/// </summary>
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public static LocalisableString Default => new TranslatableString(getKey(@"default"), @"Default");
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/// <summary>
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/// "Width"
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/// </summary>
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public static LocalisableString Width => new TranslatableString(getKey(@"width"), @"Width");
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/// <summary>
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/// "Height"
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/// </summary>
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public static LocalisableString Height => new TranslatableString(getKey(@"height"), @"Height");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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