mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 17:07:38 +08:00
152 lines
5.3 KiB
C#
152 lines
5.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using osu.Framework.Audio;
|
|
using osu.Framework.Audio.Track;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Framework.IO.Stores;
|
|
using osu.Framework.Logging;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Beatmaps.Formats;
|
|
using osu.Game.IO;
|
|
using osu.Game.Skinning;
|
|
using osu.Game.Storyboards;
|
|
|
|
namespace osu.Game.Beatmaps
|
|
{
|
|
public partial class BeatmapManager
|
|
{
|
|
[ExcludeFromDynamicCompile]
|
|
private class BeatmapManagerWorkingBeatmap : WorkingBeatmap
|
|
{
|
|
private readonly IResourceStore<byte[]> store;
|
|
private readonly TextureStore textureStore;
|
|
private readonly ITrackStore trackStore;
|
|
|
|
public BeatmapManagerWorkingBeatmap(IResourceStore<byte[]> store, TextureStore textureStore, ITrackStore trackStore, BeatmapInfo beatmapInfo, AudioManager audioManager)
|
|
: base(beatmapInfo, audioManager)
|
|
{
|
|
this.store = store;
|
|
this.textureStore = textureStore;
|
|
this.trackStore = trackStore;
|
|
}
|
|
|
|
protected override IBeatmap GetBeatmap()
|
|
{
|
|
if (BeatmapInfo.Path == null)
|
|
return new Beatmap { BeatmapInfo = BeatmapInfo };
|
|
|
|
try
|
|
{
|
|
using (var stream = new LineBufferedReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
|
|
return Decoder.GetDecoder<Beatmap>(stream).Decode(stream);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Logger.Error(e, "Beatmap failed to load");
|
|
return null;
|
|
}
|
|
}
|
|
|
|
private string getPathForFile(string filename) => BeatmapSetInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.FileInfo.StoragePath;
|
|
|
|
protected override bool BackgroundStillValid(Texture b) => false; // bypass lazy logic. we want to return a new background each time for refcounting purposes.
|
|
|
|
protected override Texture GetBackground()
|
|
{
|
|
if (Metadata?.BackgroundFile == null)
|
|
return null;
|
|
|
|
try
|
|
{
|
|
return textureStore.Get(getPathForFile(Metadata.BackgroundFile));
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Logger.Error(e, "Background failed to load");
|
|
return null;
|
|
}
|
|
}
|
|
|
|
protected override Track GetBeatmapTrack()
|
|
{
|
|
if (Metadata?.AudioFile == null)
|
|
return null;
|
|
|
|
try
|
|
{
|
|
return trackStore.Get(getPathForFile(Metadata.AudioFile));
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Logger.Error(e, "Track failed to load");
|
|
return null;
|
|
}
|
|
}
|
|
|
|
protected override Waveform GetWaveform()
|
|
{
|
|
if (Metadata?.AudioFile == null)
|
|
return null;
|
|
|
|
try
|
|
{
|
|
var trackData = store.GetStream(getPathForFile(Metadata.AudioFile));
|
|
return trackData == null ? null : new Waveform(trackData);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Logger.Error(e, "Waveform failed to load");
|
|
return null;
|
|
}
|
|
}
|
|
|
|
protected override Storyboard GetStoryboard()
|
|
{
|
|
Storyboard storyboard;
|
|
|
|
try
|
|
{
|
|
using (var stream = new LineBufferedReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
|
|
{
|
|
var decoder = Decoder.GetDecoder<Storyboard>(stream);
|
|
|
|
// todo: support loading from both set-wide storyboard *and* beatmap specific.
|
|
if (BeatmapSetInfo?.StoryboardFile == null)
|
|
storyboard = decoder.Decode(stream);
|
|
else
|
|
{
|
|
using (var secondaryStream = new LineBufferedReader(store.GetStream(getPathForFile(BeatmapSetInfo.StoryboardFile))))
|
|
storyboard = decoder.Decode(stream, secondaryStream);
|
|
}
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Logger.Error(e, "Storyboard failed to load");
|
|
storyboard = new Storyboard();
|
|
}
|
|
|
|
storyboard.BeatmapInfo = BeatmapInfo;
|
|
|
|
return storyboard;
|
|
}
|
|
|
|
protected override ISkin GetSkin()
|
|
{
|
|
try
|
|
{
|
|
return new LegacyBeatmapSkin(BeatmapInfo, store, AudioManager);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Logger.Error(e, "Skin failed to load");
|
|
return null;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|