..
Components
Add preview gameplay button to bottom editor bar
2021-11-11 17:12:21 +01:00
Compose
Allow to adjust slider velocity on multiple objects simultaneously
2021-11-12 23:32:11 +01:00
Design
Avoid destroying editor screens when changing between modes
2020-09-24 17:03:54 +09:00
Setup
Rename BeatmapInfo.Version
to DifficultyName
to match underlying interface
2021-11-11 17:20:53 +09:00
Timing
Fix multiple issues with textbox content display
2021-11-12 23:32:12 +01:00
Verify
Fix one more issue
2021-09-16 18:34:13 +09:00
BindableBeatDivisor.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
ClipboardContent.cs
Remove IJsonSerializable interface
2021-08-31 14:39:20 +09:00
Editor.cs
Trigger test via button click when using keyboard shortcut
2021-11-12 14:42:33 +09:00
EditorBeatmap.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
EditorBeatmapSkin.cs
Add missing readonly
keyword to new bindable
2021-08-16 17:14:13 +09:00
EditorChangeHandler.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
EditorClipboard.cs
Extract class for clipboard contents for DI purposes
2021-11-10 12:36:23 +01:00
EditorClock.cs
Fix EditorClock
retaining a reference to potentially outdated ControlPointInfo
2021-09-14 23:56:57 +09:00
EditorLoader.cs
Make restoring state a public
call on Editor
2021-09-14 23:36:17 +09:00
EditorPlayer.cs
Ensure track is stopped on player completion
2021-11-11 20:54:36 +01:00
EditorRoundedScreen.cs
Add preview gameplay button to bottom editor bar
2021-11-11 17:12:21 +01:00
EditorRoundedScreenSettings.cs
Reverse direction of binding to allow for better abstract class definitions
2021-05-12 16:53:58 +09:00
EditorRoundedScreenSettingsSection.cs
Tidy up specification of SettingsSection
2021-05-13 13:45:10 +09:00
EditorScreen.cs
Add preview gameplay button to bottom editor bar
2021-11-11 17:12:21 +01:00
EditorScreenMode.cs
Add verify tab
2021-03-28 17:36:22 +02:00
EditorScreenWithTimeline.cs
Simplify content creation of Timeline / TimelineArea
2021-04-14 21:03:52 +09:00
EditorSkinProvidingContainer.cs
Fix editor skin providing container not providing playable beatmap
2021-08-25 17:52:36 +03:00
EditorState.cs
Remove nullability from EditorState
properties
2021-09-14 23:36:28 +09:00
EditorTable.cs
Add and use 'Submit' select sample variant for particular components
2021-07-30 21:35:28 +09:00
HitAnimationsMenuItem.cs
Setup configuration item for editor hit animations
2021-04-21 18:05:40 +09:00
IEditorChangeHandler.cs
Merge branch 'master' into editor-timing-screen-change-handling
2020-10-05 15:40:43 +09:00
LegacyEditorBeatmapPatcher.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
PromptForSaveDialog.cs
Test staying on same difficulty due to unsaved changes
2021-09-05 21:48:10 +02:00
SaveBeforeGameplayTestDialog.cs
Add minimal implementation of gameplay testing from editor
2021-11-11 20:54:35 +01:00
TransactionalCommitComponent.cs
Make component and add hooking events
2020-10-08 18:04:07 +09:00
WaveformOpacityMenuItem.cs
Fix checkmark being hidden after clicking current waveform opacity setting
2021-05-22 16:42:20 -07:00