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Timeline
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Fix timeline not visually ordering hitobjects in a stable way
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2021-03-26 16:33:18 +09:00 |
BeatDivisorControl.cs
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Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
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2020-03-18 00:04:03 +02:00 |
BlueprintContainer.cs
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Fix barlines showing up in the osu!mania editor's timeline
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2021-03-25 16:30:31 +09:00 |
CircularDistanceSnapGrid.cs
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Fix distance snap grid showing incorrect colouring
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2020-01-28 11:59:21 +09:00 |
ComposeBlueprintContainer.cs
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Move default sample addition to inside PlacementBlueprint
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2021-02-11 17:16:18 +09:00 |
DistanceSnapGrid.cs
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Adjust timeline ticks to be more visible
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2021-03-19 19:45:00 +09:00 |
DragBox.cs
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Split out classes and simplify construction of buttons
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2020-10-01 16:34:34 +09:00 |
HitObjectOrderedSelectionContainer.cs
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Fix timeline not visually ordering hitobjects in a stable way
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2021-03-26 16:33:18 +09:00 |
MoveSelectionEvent.cs
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Remove unused ScreenSpaceStartPosition field
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2020-01-23 14:30:25 +09:00 |
SelectionBox.cs
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Fix selection box operation hotkeys not registering in change handler
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2021-03-17 22:17:42 +01:00 |
SelectionBoxDragHandle.cs
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Split out classes and simplify construction of buttons
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2020-10-01 16:34:34 +09:00 |
SelectionBoxDragHandleButton.cs
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Split out classes and simplify construction of buttons
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2020-10-01 16:34:34 +09:00 |
SelectionHandler.cs
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Centralise cases of performing actions on the current selection
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2021-02-26 14:15:13 +09:00 |