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138 lines
4.7 KiB
C#
138 lines
4.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Rulesets.Catch.Scoring
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{
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public partial class CatchScoreProcessor : ScoreProcessor
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{
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private const double accuracy_cutoff_x = 1;
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private const double accuracy_cutoff_s = 0.98;
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private const double accuracy_cutoff_a = 0.94;
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private const double accuracy_cutoff_b = 0.9;
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private const double accuracy_cutoff_c = 0.85;
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private const double accuracy_cutoff_d = 0;
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private const int combo_cap = 200;
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private const double combo_base = 4;
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private double fruitTinyScale;
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public CatchScoreProcessor()
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: base(new CatchRuleset())
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{
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}
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protected override void Reset(bool storeResults)
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{
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base.Reset(storeResults);
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// large ticks are *purposefully* not counted to match stable
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int fruitTinyScaleDivisor = MaximumResultCounts.GetValueOrDefault(HitResult.SmallTickHit) + MaximumResultCounts.GetValueOrDefault(HitResult.Great);
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fruitTinyScale = fruitTinyScaleDivisor == 0
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? 0
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: (double)MaximumResultCounts.GetValueOrDefault(HitResult.SmallTickHit) / fruitTinyScaleDivisor;
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}
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protected override double ComputeTotalScore(double comboProgress, double accuracyProgress, double bonusPortion)
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{
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const int max_tiny_droplets_portion = 400000;
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double comboPortion = 1000000 - max_tiny_droplets_portion + max_tiny_droplets_portion * (1 - fruitTinyScale);
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double dropletsPortion = max_tiny_droplets_portion * fruitTinyScale;
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double dropletsHit = MaximumResultCounts.GetValueOrDefault(HitResult.SmallTickHit) == 0
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? 0
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: (double)ScoreResultCounts.GetValueOrDefault(HitResult.SmallTickHit) / MaximumResultCounts.GetValueOrDefault(HitResult.SmallTickHit);
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return comboPortion * comboProgress
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+ dropletsPortion * dropletsHit
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+ bonusPortion;
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}
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public override int GetBaseScoreForResult(HitResult result)
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{
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switch (result)
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{
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// dirty hack to emulate accuracy on stable weighting every object equally in accuracy portion
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case HitResult.Great:
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case HitResult.LargeTickHit:
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case HitResult.SmallTickHit:
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return 300;
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case HitResult.LargeBonus:
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return 200;
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}
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return base.GetBaseScoreForResult(result);
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}
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protected override double GetComboScoreChange(JudgementResult result)
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{
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double baseIncrease = 0;
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switch (result.Type)
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{
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case HitResult.Great:
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baseIncrease = 300;
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break;
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case HitResult.LargeTickHit:
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baseIncrease = 100;
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break;
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}
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return baseIncrease * Math.Min(Math.Max(0.5, Math.Log(result.ComboAfterJudgement, combo_base)), Math.Log(combo_cap, combo_base));
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}
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public override ScoreRank RankFromAccuracy(double accuracy)
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{
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if (accuracy == accuracy_cutoff_x)
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return ScoreRank.X;
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if (accuracy >= accuracy_cutoff_s)
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return ScoreRank.S;
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if (accuracy >= accuracy_cutoff_a)
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return ScoreRank.A;
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if (accuracy >= accuracy_cutoff_b)
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return ScoreRank.B;
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if (accuracy >= accuracy_cutoff_c)
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return ScoreRank.C;
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return ScoreRank.D;
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}
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public override double AccuracyCutoffFromRank(ScoreRank rank)
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{
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switch (rank)
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{
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case ScoreRank.X:
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case ScoreRank.XH:
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return accuracy_cutoff_x;
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case ScoreRank.S:
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case ScoreRank.SH:
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return accuracy_cutoff_s;
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case ScoreRank.A:
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return accuracy_cutoff_a;
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case ScoreRank.B:
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return accuracy_cutoff_b;
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case ScoreRank.C:
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return accuracy_cutoff_c;
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case ScoreRank.D:
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return accuracy_cutoff_d;
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default:
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throw new ArgumentOutOfRangeException(nameof(rank), rank, null);
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}
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}
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}
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}
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