// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; namespace osu.Game.Rulesets.Catch.Scoring { public partial class CatchScoreProcessor : ScoreProcessor { private const double accuracy_cutoff_x = 1; private const double accuracy_cutoff_s = 0.98; private const double accuracy_cutoff_a = 0.94; private const double accuracy_cutoff_b = 0.9; private const double accuracy_cutoff_c = 0.85; private const double accuracy_cutoff_d = 0; private const int combo_cap = 200; private const double combo_base = 4; private double fruitTinyScale; public CatchScoreProcessor() : base(new CatchRuleset()) { } protected override void Reset(bool storeResults) { base.Reset(storeResults); // large ticks are *purposefully* not counted to match stable int fruitTinyScaleDivisor = MaximumResultCounts.GetValueOrDefault(HitResult.SmallTickHit) + MaximumResultCounts.GetValueOrDefault(HitResult.Great); fruitTinyScale = fruitTinyScaleDivisor == 0 ? 0 : (double)MaximumResultCounts.GetValueOrDefault(HitResult.SmallTickHit) / fruitTinyScaleDivisor; } protected override double ComputeTotalScore(double comboProgress, double accuracyProgress, double bonusPortion) { const int max_tiny_droplets_portion = 400000; double comboPortion = 1000000 - max_tiny_droplets_portion + max_tiny_droplets_portion * (1 - fruitTinyScale); double dropletsPortion = max_tiny_droplets_portion * fruitTinyScale; double dropletsHit = MaximumResultCounts.GetValueOrDefault(HitResult.SmallTickHit) == 0 ? 0 : (double)ScoreResultCounts.GetValueOrDefault(HitResult.SmallTickHit) / MaximumResultCounts.GetValueOrDefault(HitResult.SmallTickHit); return comboPortion * comboProgress + dropletsPortion * dropletsHit + bonusPortion; } public override int GetBaseScoreForResult(HitResult result) { switch (result) { // dirty hack to emulate accuracy on stable weighting every object equally in accuracy portion case HitResult.Great: case HitResult.LargeTickHit: case HitResult.SmallTickHit: return 300; case HitResult.LargeBonus: return 200; } return base.GetBaseScoreForResult(result); } protected override double GetComboScoreChange(JudgementResult result) { double baseIncrease = 0; switch (result.Type) { case HitResult.Great: baseIncrease = 300; break; case HitResult.LargeTickHit: baseIncrease = 100; break; } return baseIncrease * Math.Min(Math.Max(0.5, Math.Log(result.ComboAfterJudgement, combo_base)), Math.Log(combo_cap, combo_base)); } public override ScoreRank RankFromAccuracy(double accuracy) { if (accuracy == accuracy_cutoff_x) return ScoreRank.X; if (accuracy >= accuracy_cutoff_s) return ScoreRank.S; if (accuracy >= accuracy_cutoff_a) return ScoreRank.A; if (accuracy >= accuracy_cutoff_b) return ScoreRank.B; if (accuracy >= accuracy_cutoff_c) return ScoreRank.C; return ScoreRank.D; } public override double AccuracyCutoffFromRank(ScoreRank rank) { switch (rank) { case ScoreRank.X: case ScoreRank.XH: return accuracy_cutoff_x; case ScoreRank.S: case ScoreRank.SH: return accuracy_cutoff_s; case ScoreRank.A: return accuracy_cutoff_a; case ScoreRank.B: return accuracy_cutoff_b; case ScoreRank.C: return accuracy_cutoff_c; case ScoreRank.D: return accuracy_cutoff_d; default: throw new ArgumentOutOfRangeException(nameof(rank), rank, null); } } } }