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mirror of https://github.com/ppy/osu.git synced 2025-02-12 04:12:56 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Difficulty
2025-02-10 17:57:01 +09:00
..
Evaluators Rename Colour / Rhythm related fields and classes 2025-02-05 15:08:15 +09:00
Preprocessing Fix inspections 2025-02-07 13:54:35 +09:00
Skills Rename Colour / Rhythm related fields and classes 2025-02-05 15:08:15 +09:00
Utils Add note about weird taiko iteration 2025-02-10 17:57:01 +09:00
TaikoDifficultyAttributes.cs Calculate hit windows in performance calculator instead of databased difficulty attributes (#31735) 2025-02-07 19:21:12 +09:00
TaikoDifficultyCalculator.cs Calculate hit windows in performance calculator instead of databased difficulty attributes (#31735) 2025-02-07 19:21:12 +09:00
TaikoLegacyScoreSimulator.cs Fix strong drum rolls being counted for double the combo in legacy scoring attributes 2024-11-29 10:54:32 +01:00
TaikoPerformanceAttributes.cs Fix naming convention 2024-05-29 09:40:59 -04:00
TaikoPerformanceCalculator.cs Calculate hit windows in performance calculator instead of databased difficulty attributes (#31735) 2025-02-07 19:21:12 +09:00