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osu-lazer/osu.Game.Modes.Osu/Objects/Drawables
2017-03-23 14:28:42 +09:00
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Connections Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
Pieces Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
DrawableHitCircle.cs Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
DrawableOsuHitObject.cs Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded. 2017-03-22 09:43:44 +09:00
DrawableSlider.cs Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
DrawableSliderTick.cs Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
DrawableSpinner.cs Use const whenever possible. 2017-03-23 13:52:38 +09:00
HitExplosion.cs Merge branch 'master' into taiko_playfield_2 2017-03-23 14:28:42 +09:00