mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 08:13:31 +08:00
51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Screens.Edit.Timing;
|
|
using osuTK;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Tests.Visual.Editing
|
|
{
|
|
public partial class TestSceneTapButton : OsuManualInputManagerTestScene
|
|
{
|
|
private TapButton tapButton;
|
|
|
|
[Cached]
|
|
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
|
|
|
[Test]
|
|
public void TestBasic()
|
|
{
|
|
AddStep("create button", () =>
|
|
{
|
|
Child = tapButton = new TapButton
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Scale = new Vector2(4),
|
|
};
|
|
});
|
|
|
|
bool pressed = false;
|
|
|
|
AddRepeatStep("Press button", () =>
|
|
{
|
|
InputManager.MoveMouseTo(tapButton);
|
|
if (!pressed)
|
|
InputManager.PressButton(MouseButton.Left);
|
|
else
|
|
InputManager.ReleaseButton(MouseButton.Left);
|
|
|
|
pressed = !pressed;
|
|
}, 100);
|
|
}
|
|
}
|
|
}
|