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3b485b5f37
This paves the way for the framework code quality change (https://github.com/ppy/osu-framework/pull/4873) which stops exposing the constructor. Most of the restructuring here is required to give `PreviewTrackManager` an adjustable target to apply the global mute.
266 lines
9.6 KiB
C#
266 lines
9.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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namespace osu.Game.Tests.Visual.Components
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{
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public class TestScenePreviewTrackManager : OsuTestScene, IPreviewTrackOwner
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{
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private readonly IAdjustableAudioComponent gameTrackAudio = new AudioAdjustments();
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private readonly TestPreviewTrackManager trackManager;
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private AudioManager audio;
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public TestScenePreviewTrackManager()
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{
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trackManager = new TestPreviewTrackManager(gameTrackAudio);
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.CacheAs(trackManager);
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dependencies.CacheAs<IPreviewTrackOwner>(this);
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return dependencies;
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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this.audio = audio;
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Add(trackManager);
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}
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[Test]
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public void TestStartStop()
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{
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PreviewTrack track = null;
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AddStep("get track", () => track = getOwnedTrack());
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddStep("start", () => track.Start());
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AddAssert("started", () => track.IsRunning);
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AddStep("stop", () => track.Stop());
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AddAssert("stopped", () => !track.IsRunning);
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}
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[Test]
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public void TestStartMultipleTracks()
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{
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PreviewTrack track1 = null;
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PreviewTrack track2 = null;
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AddStep("get tracks", () =>
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{
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track1 = getOwnedTrack();
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track2 = getOwnedTrack();
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});
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AddUntilStep("wait loaded", () => track1.IsLoaded && track2.IsLoaded);
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AddStep("start track 1", () => track1.Start());
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AddStep("start track 2", () => track2.Start());
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AddAssert("track 1 stopped", () => !track1.IsRunning);
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AddAssert("track 2 started", () => track2.IsRunning);
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AddStep("start track 1", () => track1.Start());
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AddAssert("track 2 stopped", () => !track2.IsRunning);
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AddAssert("track 1 started", () => track1.IsRunning);
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}
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[Test]
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public void TestCancelFromOwner()
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{
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PreviewTrack track = null;
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AddStep("get track", () => track = getOwnedTrack());
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddStep("start", () => track.Start());
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AddStep("stop by owner", () => trackManager.StopAnyPlaying(this));
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AddAssert("stopped", () => !track.IsRunning);
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}
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[Test]
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public void TestCancelFromNonOwner()
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{
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TestTrackOwner owner = null;
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PreviewTrack track = null;
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AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddStep("start", () => track.Start());
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AddStep("attempt stop", () => trackManager.StopAnyPlaying(this));
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AddAssert("not stopped", () => track.IsRunning);
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AddStep("stop by true owner", () => trackManager.StopAnyPlaying(owner));
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AddAssert("stopped", () => !track.IsRunning);
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}
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[Test]
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public void TestNonPresentTrack()
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{
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TestPreviewTrackManager.TestPreviewTrack track = null;
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AddStep("get non-present track", () =>
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{
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Add(new TestTrackOwner(track = getTrack()));
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track.Alpha = 0;
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});
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddStep("start", () => track.Start());
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AddStep("seek to end", () => track.Track.Seek(track.Track.Length));
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AddAssert("track stopped", () => !track.IsRunning);
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}
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/// <summary>
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/// Ensures that <see cref="PreviewTrackManager.CurrentTrack"/> changes correctly.
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/// </summary>
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[Test]
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public void TestCurrentTrackChanges()
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{
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PreviewTrack track = null;
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TestTrackOwner owner = null;
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AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddStep("start track", () => track.Start());
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AddAssert("current is track", () => trackManager.CurrentTrack == track);
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AddStep("pause manager updates", () => trackManager.AllowUpdate = false);
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AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner));
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AddAssert("current not changed", () => trackManager.CurrentTrack == track);
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AddStep("resume manager updates", () => trackManager.AllowUpdate = true);
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AddAssert("current is null", () => trackManager.CurrentTrack == null);
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}
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/// <summary>
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/// Ensures that <see cref="PreviewTrackManager"/> mutes game-wide audio tracks correctly.
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/// </summary>
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[TestCase(false)]
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[TestCase(true)]
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public void TestEnsureMutingCorrectly(bool stopAnyPlaying)
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{
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PreviewTrack track = null;
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TestTrackOwner owner = null;
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AddStep("ensure volume not zero", () =>
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{
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if (audio.Volume.Value == 0)
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audio.Volume.Value = 1;
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if (audio.VolumeTrack.Value == 0)
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audio.VolumeTrack.Value = 1;
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});
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AddAssert("game not muted", () => gameTrackAudio.AggregateVolume.Value != 0);
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AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddStep("start track", () => track.Start());
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AddAssert("game is muted", () => gameTrackAudio.AggregateVolume.Value == 0);
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if (stopAnyPlaying)
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AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner));
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else
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AddStep("stop track", () => track.Stop());
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AddAssert("game not muted", () => gameTrackAudio.AggregateVolume.Value != 0);
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}
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[Test]
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public void TestOwnerNotRegistered()
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{
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PreviewTrack track = null;
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AddStep("get track", () => Add(new TestTrackOwner(track = getTrack(), registerAsOwner: false)));
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AddUntilStep("wait for loaded", () => track.IsLoaded);
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AddStep("start track", () => track.Start());
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AddUntilStep("track is running", () => track.IsRunning);
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AddStep("cancel from anyone", () => trackManager.StopAnyPlaying(this));
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AddAssert("track stopped", () => !track.IsRunning);
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}
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private TestPreviewTrackManager.TestPreviewTrack getTrack() => (TestPreviewTrackManager.TestPreviewTrack)trackManager.Get(null);
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private TestPreviewTrackManager.TestPreviewTrack getOwnedTrack()
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{
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var track = getTrack();
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LoadComponentAsync(track, Add);
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return track;
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}
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private class TestTrackOwner : CompositeDrawable, IPreviewTrackOwner
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{
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private readonly PreviewTrack track;
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private readonly bool registerAsOwner;
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public TestTrackOwner(PreviewTrack track, bool registerAsOwner = true)
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{
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this.track = track;
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this.registerAsOwner = registerAsOwner;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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LoadComponentAsync(track, AddInternal);
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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if (registerAsOwner)
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dependencies.CacheAs<IPreviewTrackOwner>(this);
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return dependencies;
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}
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}
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public class TestPreviewTrackManager : PreviewTrackManager
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{
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public bool AllowUpdate = true;
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public new PreviewTrack CurrentTrack => base.CurrentTrack;
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public TestPreviewTrackManager(IAdjustableAudioComponent mainTrackAdjustments)
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: base(mainTrackAdjustments)
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{
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}
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protected override TrackManagerPreviewTrack CreatePreviewTrack(IBeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
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public override bool UpdateSubTree()
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{
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if (!AllowUpdate)
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return true;
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return base.UpdateSubTree();
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}
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public class TestPreviewTrack : TrackManagerPreviewTrack
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{
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private readonly ITrackStore trackManager;
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public new Track Track => base.Track;
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public TestPreviewTrack(IBeatmapSetInfo beatmapSetInfo, ITrackStore trackManager)
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: base(beatmapSetInfo, trackManager)
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{
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this.trackManager = trackManager;
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}
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protected override Track GetTrack() => trackManager.GetVirtual(100000);
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}
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}
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}
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}
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