mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 23:47:24 +08:00
99 lines
3.4 KiB
C#
99 lines
3.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Rulesets.Osu.UI.Cursor;
|
|
using osu.Game.Skinning;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|
{
|
|
public partial class LegacyCursorTrail : CursorTrail
|
|
{
|
|
private readonly ISkin skin;
|
|
private const double disjoint_trail_time_separation = 1000 / 60.0;
|
|
|
|
public bool DisjointTrail { get; private set; }
|
|
private double lastTrailTime;
|
|
|
|
private IBindable<float> cursorSize = null!;
|
|
|
|
private Vector2? currentPosition;
|
|
|
|
public LegacyCursorTrail(ISkin skin)
|
|
{
|
|
this.skin = skin;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuConfigManager config, ISkinSource skinSource)
|
|
{
|
|
cursorSize = config.GetBindable<float>(OsuSetting.GameplayCursorSize).GetBoundCopy();
|
|
|
|
Texture = skin.GetTexture("cursortrail");
|
|
|
|
// Cursor and cursor trail components are sourced from potentially different skin sources.
|
|
// Stable always chooses cursor trail disjoint behaviour based on the cursor texture lookup source, so we need to fetch where that occurred.
|
|
// See https://github.com/peppy/osu-stable-reference/blob/3ea48705eb67172c430371dcfc8a16a002ed0d3d/osu!/Graphics/Skinning/SkinManager.cs#L269
|
|
var cursorProvider = skinSource.FindProvider(s => s.GetTexture("cursor") != null);
|
|
DisjointTrail = cursorProvider?.GetTexture("cursormiddle") == null;
|
|
|
|
if (DisjointTrail)
|
|
{
|
|
bool centre = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.CursorCentre)?.Value ?? true;
|
|
|
|
TrailOrigin = centre ? Anchor.Centre : Anchor.TopLeft;
|
|
Blending = BlendingParameters.Inherit;
|
|
}
|
|
else
|
|
{
|
|
Blending = BlendingParameters.Additive;
|
|
}
|
|
|
|
if (Texture != null)
|
|
{
|
|
// stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
|
|
Texture.ScaleAdjust *= 1.6f;
|
|
}
|
|
}
|
|
|
|
protected override double FadeDuration => DisjointTrail ? 150 : 500;
|
|
protected override float FadeExponent => 1;
|
|
|
|
protected override bool InterpolateMovements => !DisjointTrail;
|
|
|
|
protected override float IntervalMultiplier => 1 / Math.Max(cursorSize.Value, 1);
|
|
protected override bool AvoidDrawingNearCursor => !DisjointTrail;
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
if (!DisjointTrail || !currentPosition.HasValue)
|
|
return;
|
|
|
|
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
|
|
{
|
|
lastTrailTime = Time.Current;
|
|
AddTrail(currentPosition.Value);
|
|
}
|
|
}
|
|
|
|
protected override bool OnMouseMove(MouseMoveEvent e)
|
|
{
|
|
if (!DisjointTrail)
|
|
return base.OnMouseMove(e);
|
|
|
|
currentPosition = e.ScreenSpaceMousePosition;
|
|
|
|
// Intentionally block the base call as we're adding the trails ourselves.
|
|
return false;
|
|
}
|
|
}
|
|
}
|