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osu-lazer/osu.Game.Rulesets.Taiko/Objects/Drawables
2017-12-25 15:04:22 +09:00
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Pieces Update in line with framework changes. 2017-09-07 22:46:21 +09:00
DrawableBarLine.cs Remove all generic judgements. 2017-09-06 18:05:51 +09:00
DrawableBarLineMajor.cs Make taiko major bar line triangles show up again. Fixes #1081 2017-08-21 15:36:01 +09:00
DrawableCentreHit.cs Add action support to taiko 2017-08-20 21:38:09 +09:00
DrawableCentreHitStrong.cs Add action support to taiko 2017-08-20 21:38:09 +09:00
DrawableDrumRoll.cs Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
DrawableDrumRollTick.cs Add a bool to specify whether judgements should be visible for certain DrawableHitObjects 2017-10-09 20:17:05 +09:00
DrawableHit.cs Fix regressions 2017-12-23 17:24:28 +09:00
DrawableHitStrong.cs Make strong hit misses not count as misses 2017-12-25 14:49:39 +09:00
DrawableRimHit.cs Add action support to taiko 2017-08-20 21:38:09 +09:00
DrawableRimHitStrong.cs Add action support to taiko 2017-08-20 21:38:09 +09:00
DrawableSwell.cs Make Swells play samples while they're being hit 2017-12-25 15:04:22 +09:00
DrawableTaikoHitObject.cs Rolled back the bad earlier implementation 2017-12-07 21:18:51 +01:00