mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 23:47:24 +08:00
97 lines
3.8 KiB
C#
97 lines
3.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics.Performance;
|
|
using osu.Game.Rulesets.Judgements;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
|
|
namespace osu.Game.Rulesets.Objects
|
|
{
|
|
/// <summary>
|
|
/// A <see cref="LifetimeEntry"/> that stores the lifetime for a <see cref="HitObject"/>.
|
|
/// </summary>
|
|
public class HitObjectLifetimeEntry : LifetimeEntry
|
|
{
|
|
/// <summary>
|
|
/// The <see cref="HitObject"/>.
|
|
/// </summary>
|
|
public readonly HitObject HitObject;
|
|
|
|
/// <summary>
|
|
/// The result that <see cref="HitObject"/> was judged with.
|
|
/// This is set by the accompanying <see cref="DrawableHitObject"/>, and reused when required for rewinding.
|
|
/// </summary>
|
|
internal JudgementResult Result;
|
|
|
|
private readonly IBindable<double> startTimeBindable = new BindableDouble();
|
|
|
|
/// <summary>
|
|
/// Creates a new <see cref="HitObjectLifetimeEntry"/>.
|
|
/// </summary>
|
|
/// <param name="hitObject">The <see cref="HitObject"/> to store the lifetime of.</param>
|
|
public HitObjectLifetimeEntry(HitObject hitObject)
|
|
{
|
|
HitObject = hitObject;
|
|
|
|
startTimeBindable.BindTo(HitObject.StartTimeBindable);
|
|
startTimeBindable.BindValueChanged(onStartTimeChanged, true);
|
|
}
|
|
|
|
// The lifetime, as set by the hitobject.
|
|
private double realLifetimeStart = double.MinValue;
|
|
private double realLifetimeEnd = double.MaxValue;
|
|
|
|
// This method is called even if `start == LifetimeStart` when `KeepAlive` is true (necessary to update `realLifetimeStart`).
|
|
protected override void SetLifetimeStart(double start)
|
|
{
|
|
realLifetimeStart = start;
|
|
if (!keepAlive)
|
|
base.SetLifetimeStart(start);
|
|
}
|
|
|
|
protected override void SetLifetimeEnd(double end)
|
|
{
|
|
realLifetimeEnd = end;
|
|
if (!keepAlive)
|
|
base.SetLifetimeEnd(end);
|
|
}
|
|
|
|
private bool keepAlive;
|
|
|
|
/// <summary>
|
|
/// Whether the <see cref="HitObject"/> should be kept always alive.
|
|
/// </summary>
|
|
internal bool KeepAlive
|
|
{
|
|
set
|
|
{
|
|
if (keepAlive == value)
|
|
return;
|
|
|
|
keepAlive = value;
|
|
if (keepAlive)
|
|
SetLifetime(double.MinValue, double.MaxValue);
|
|
else
|
|
SetLifetime(realLifetimeStart, realLifetimeEnd);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// A safe offset prior to the start time of <see cref="HitObject"/> at which it may begin displaying contents.
|
|
/// By default, <see cref="HitObject"/>s are assumed to display their contents within 10 seconds prior to their start time.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This is only used as an optimisation to delay the initial update of the <see cref="HitObject"/> and may be tuned more aggressively if required.
|
|
/// It is indirectly used to decide the automatic transform offset provided to <see cref="DrawableHitObject.UpdateInitialTransforms"/>.
|
|
/// A more accurate <see cref="LifetimeEntry.LifetimeStart"/> should be set for further optimisation (in <see cref="DrawableHitObject.LoadComplete"/>, for example).
|
|
/// </remarks>
|
|
protected virtual double InitialLifetimeOffset => 10000;
|
|
|
|
/// <summary>
|
|
/// Resets <see cref="LifetimeEntry.LifetimeStart"/> according to the change in start time of the <see cref="HitObject"/>.
|
|
/// </summary>
|
|
private void onStartTimeChanged(ValueChangedEvent<double> startTime) => LifetimeStart = HitObject.StartTime - InitialLifetimeOffset;
|
|
}
|
|
}
|