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mirror of https://github.com/ppy/osu.git synced 2024-12-15 16:25:32 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer
2022-05-11 16:12:54 +09:00
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Match Fix countdown sounds playing every minute, rather than only on the last minute 2022-05-02 22:46:14 +09:00
Participants Add state for when user is ready for gameplay 2022-04-21 22:35:52 +09:00
Spectate Expose and set GameplayStartTime directly, rather than via Reset parameter 2022-04-13 13:58:44 +09:00
CreateMultiplayerMatchButton.cs Move font sizing to base class 2021-08-09 16:17:51 +09:00
GameplayChatDisplay.cs Fix nullref in tests 2022-02-25 16:12:25 +09:00
GameplayMatchScoreDisplay.cs Add gameplay-specific team score display which can expand and contract 2021-08-09 19:17:51 +09:00
Multiplayer.cs Merge branch 'master' into multiplayer-force-start-2 2022-04-23 01:03:55 +09:00
MultiplayerLoungeSubScreen.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
MultiplayerMatchSongSelect.cs Bring back separate bool properties as non-cascading 2022-05-05 14:37:38 +03:00
MultiplayerMatchSubScreen.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
MultiplayerPlayer.cs Change multiplayer leaderboard to always hide during gameplay unless holding-for-HUD 2022-05-11 16:12:54 +09:00
MultiplayerPlayerLoader.cs Send Loaded state from PlayerLoader on update thread 2022-04-28 20:10:47 +09:00
MultiplayerResultsScreen.cs Split off multiplayer team results screen to separate class 2021-08-12 20:01:31 +02:00
MultiplayerRoomComposite.cs Integrate ready button implementation 2022-03-17 18:43:04 +09:00
MultiplayerRoomManager.cs Fix password in a better way 2021-08-17 09:40:25 +09:00
MultiplayerRoomSounds.cs Fix multiplayer sounds playing too much after gameplay 2022-03-31 16:18:28 +09:00
MultiplayerTeamResultsScreen.cs Use BindableLong instead of BindableInt for user score tracking 2022-04-12 14:13:07 +09:00