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139 lines
4.9 KiB
C#
139 lines
4.9 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Edit.Layers.Selection
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{
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/// <summary>
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/// A box that represents a drag selection.
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/// </summary>
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public class HitObjectSelectionBox : CompositeDrawable
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{
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private readonly Container borderMask;
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private readonly Drawable background;
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private readonly HandleContainer handles;
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private Color4 captureFinishedColour;
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private RectangleF dragRectangle;
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/// <summary>
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/// Creates a new <see cref="HitObjectSelectionBox"/>.
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/// </summary>
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public HitObjectSelectionBox()
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{
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InternalChildren = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(-1),
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Child = borderMask = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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BorderColour = Color4.White,
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BorderThickness = 2,
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MaskingSmoothness = 1,
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Child = background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.1f,
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AlwaysPresent = true
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},
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}
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},
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handles = new HandleContainer
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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GetDragRectangle = () => dragRectangle,
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UpdateDragRectangle = SetDragRectangle,
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FinishDrag = () => FinishCapture()
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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captureFinishedColour = colours.Yellow;
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}
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public void SetDragRectangle(RectangleF rectangle)
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{
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dragRectangle = rectangle;
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var topLeft = Parent.ToLocalSpace(rectangle.TopLeft);
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var bottomRight = Parent.ToLocalSpace(rectangle.BottomRight);
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Position = topLeft;
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Size = bottomRight - topLeft;
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}
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private readonly List<DrawableHitObject> capturedHitObjects = new List<DrawableHitObject>();
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public bool HasCaptured => capturedHitObjects.Count > 0;
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public void AddCaptured(DrawableHitObject hitObject) => capturedHitObjects.Add(hitObject);
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public void ClearCaptured() => capturedHitObjects.Clear();
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/// <summary>
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/// Encloses hitobjects captured through <see cref="BeginCapture"/> in the drag selection box.
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/// </summary>
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public void FinishCapture(bool instant = false)
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{
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if (capturedHitObjects.Count == 0)
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{
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Hide();
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return;
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}
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// Move the rectangle to cover the hitobjects
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var topLeft = new Vector2(float.MaxValue, float.MaxValue);
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var bottomRight = new Vector2(float.MinValue, float.MinValue);
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foreach (var obj in capturedHitObjects)
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{
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topLeft = Vector2.ComponentMin(topLeft, Parent.ToLocalSpace(obj.SelectionQuad.TopLeft));
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bottomRight = Vector2.ComponentMax(bottomRight, Parent.ToLocalSpace(obj.SelectionQuad.BottomRight));
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}
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topLeft -= new Vector2(5);
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bottomRight += new Vector2(5);
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this.MoveTo(topLeft, instant ? 0 : 100, Easing.OutQuint)
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.ResizeTo(bottomRight - topLeft, instant ? 0 : 100, Easing.OutQuint);
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dragRectangle = RectangleF.FromLTRB(topLeft.X, topLeft.Y, bottomRight.X, bottomRight.Y);
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borderMask.BorderThickness = 3;
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borderMask.FadeColour(captureFinishedColour, 200);
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// Transform into markers to let the user modify the drag selection further.
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background.Delay(50).FadeOut(200);
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handles.FadeIn(200);
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}
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private bool isActive = true;
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public override bool HandleKeyboardInput => isActive;
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public override bool HandleMouseInput => isActive;
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public override void Hide()
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{
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isActive = false;
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this.FadeOut(400, Easing.OutQuint);
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}
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}
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}
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