mirror of
https://github.com/ppy/osu.git
synced 2024-11-16 11:47:52 +08:00
7ec2e0e866
Visually the same, functionally much saner.
419 lines
16 KiB
C#
419 lines
16 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit.Timing.RowAttributes;
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using osuTK;
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namespace osu.Game.Screens.Edit.Timing
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{
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public partial class ControlPointTable : CompositeDrawable
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{
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public BindableList<ControlPointGroup> Groups { get; } = new BindableList<ControlPointGroup>();
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public new MarginPadding Padding
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{
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get => base.Padding;
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set => base.Padding = value;
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}
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[Cached]
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private Bindable<TimingControlPoint?> activeTimingPoint { get; } = new Bindable<TimingControlPoint?>();
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[Cached]
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private Bindable<EffectControlPoint?> activeEffectPoint { get; } = new Bindable<EffectControlPoint?>();
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[Resolved]
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private EditorBeatmap beatmap { get; set; } = null!;
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[Resolved]
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private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
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[Resolved]
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private EditorClock editorClock { get; set; } = null!;
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private const float timing_column_width = 300;
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private const float row_height = 25;
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private const float row_horizontal_padding = 20;
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private ControlPointRowList list = null!;
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colours)
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{
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = colours.Background4,
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RelativeSizeAxes = Axes.Both,
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},
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new Box
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{
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Colour = colours.Background3,
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RelativeSizeAxes = Axes.Y,
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Width = timing_column_width + 10,
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = row_height,
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Padding = new MarginPadding { Horizontal = row_horizontal_padding },
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Children = new Drawable[]
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{
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new TableHeaderText("Time")
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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new TableHeaderText("Attributes")
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Left = timing_column_width }
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},
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}
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = row_height },
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Child = list = new ControlPointRowList
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{
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RelativeSizeAxes = Axes.Both,
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RowData = { BindTarget = Groups, },
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},
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},
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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selectedGroup.BindValueChanged(_ => scrollToMostRelevantRow(force: true), true);
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}
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protected override void Update()
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{
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base.Update();
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scrollToMostRelevantRow(force: false);
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}
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private void scrollToMostRelevantRow(bool force)
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{
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double accurateTime = editorClock.CurrentTimeAccurate;
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activeTimingPoint.Value = beatmap.ControlPointInfo.TimingPointAt(accurateTime);
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activeEffectPoint.Value = beatmap.ControlPointInfo.EffectPointAt(accurateTime);
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double latestActiveTime = Math.Max(activeTimingPoint.Value?.Time ?? double.NegativeInfinity, activeEffectPoint.Value?.Time ?? double.NegativeInfinity);
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var groupToShow = selectedGroup.Value ?? beatmap.ControlPointInfo.GroupAt(latestActiveTime);
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list.ScrollTo(groupToShow, force);
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}
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private partial class ControlPointRowList : VirtualisedListContainer<ControlPointGroup, DrawableControlGroup>
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{
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public ControlPointRowList()
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: base(row_height, 50)
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{
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}
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protected override ScrollContainer<Drawable> CreateScrollContainer() => new UserTrackingScrollContainer();
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protected new UserTrackingScrollContainer Scroll => (UserTrackingScrollContainer)base.Scroll;
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public void ScrollTo(ControlPointGroup group, bool force)
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{
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if (Scroll.UserScrolling && !force)
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return;
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// can't use `.ScrollIntoView()` here because of the list virtualisation not giving
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// child items valid coordinates from the start, so ballpark something similar
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// using estimated row height.
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var row = Items.FlowingChildren.SingleOrDefault(item => item.Row.Equals(group));
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if (row == null)
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return;
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float minPos = row.Y;
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float maxPos = minPos + row_height;
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if (minPos < Scroll.Current)
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Scroll.ScrollTo(minPos);
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else if (maxPos > Scroll.Current + Scroll.DisplayableContent)
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Scroll.ScrollTo(maxPos - Scroll.DisplayableContent);
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}
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}
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public partial class DrawableControlGroup : PoolableDrawable, IHasCurrentValue<ControlPointGroup>
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{
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public Bindable<ControlPointGroup> Current
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{
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get => current.Current;
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set => current.Current = value;
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}
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private readonly BindableWithCurrent<ControlPointGroup> current = new BindableWithCurrent<ControlPointGroup>();
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private Box background = null!;
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private Box currentIndicator = null!;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved]
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private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
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[Resolved]
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private Bindable<TimingControlPoint?> activeTimingPoint { get; set; } = null!;
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[Resolved]
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private Bindable<EffectControlPoint?> activeEffectPoint { get; set; } = null!;
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[Resolved]
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private EditorClock editorClock { get; set; } = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background1,
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Alpha = 0,
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},
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currentIndicator = new Box
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{
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RelativeSizeAxes = Axes.Y,
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Width = 5,
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Alpha = 0,
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = row_horizontal_padding, },
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Children = new Drawable[]
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{
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new ControlGroupTiming { Group = { BindTarget = current }, },
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new ControlGroupAttributes(point => point is not TimingControlPoint)
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{
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Group = { BindTarget = current },
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Margin = new MarginPadding { Left = timing_column_width }
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}
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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selectedGroup.BindValueChanged(_ => updateState());
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activeEffectPoint.BindValueChanged(_ => updateState());
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activeTimingPoint.BindValueChanged(_ => updateState(), true);
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FinishTransforms(true);
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}
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protected override void PrepareForUse()
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{
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base.PrepareForUse();
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updateState();
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateState();
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return true;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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updateState();
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}
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protected override bool OnClick(ClickEvent e)
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{
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// schedule to give time for any modified focused text box to lose focus and commit changes (e.g. BPM / time signature textboxes) before switching to new point.
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var currentGroup = Current.Value;
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Schedule(() =>
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{
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selectedGroup.Value = currentGroup;
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editorClock.SeekSmoothlyTo(currentGroup.Time);
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});
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return true;
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}
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private void updateState()
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{
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bool isSelected = selectedGroup.Value?.Equals(current.Value) == true;
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bool hasCurrentTimingPoint = activeTimingPoint.Value != null && current.Value.ControlPoints.Contains(activeTimingPoint.Value);
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bool hasCurrentEffectPoint = activeEffectPoint.Value != null && current.Value.ControlPoints.Contains(activeEffectPoint.Value);
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if (IsHovered || isSelected)
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background.FadeIn(100, Easing.OutQuint);
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else if (hasCurrentTimingPoint || hasCurrentEffectPoint)
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background.FadeTo(0.2f, 100, Easing.OutQuint);
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else
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background.FadeOut(100, Easing.OutQuint);
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background.Colour = isSelected ? colourProvider.Colour3 : colourProvider.Background1;
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if (hasCurrentTimingPoint || hasCurrentEffectPoint)
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{
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currentIndicator.FadeIn(100, Easing.OutQuint);
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if (hasCurrentTimingPoint && hasCurrentEffectPoint)
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currentIndicator.Colour = ColourInfo.GradientVertical(activeTimingPoint.Value!.GetRepresentingColour(colours), activeEffectPoint.Value!.GetRepresentingColour(colours));
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else if (hasCurrentTimingPoint)
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currentIndicator.Colour = activeTimingPoint.Value!.GetRepresentingColour(colours);
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else
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currentIndicator.Colour = activeEffectPoint.Value!.GetRepresentingColour(colours);
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}
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else
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currentIndicator.FadeOut(100, Easing.OutQuint);
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}
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}
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private partial class ControlGroupTiming : FillFlowContainer
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{
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public Bindable<ControlPointGroup> Group { get; } = new Bindable<ControlPointGroup>();
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private OsuSpriteText timeText = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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Name = @"ControlGroupTiming";
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RelativeSizeAxes = Axes.Y;
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Width = timing_column_width;
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Spacing = new Vector2(5);
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Children = new Drawable[]
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{
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timeText = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
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Width = 70,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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new ControlGroupAttributes(c => c is TimingControlPoint)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Group = { BindTarget = Group },
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Group.BindValueChanged(_ => timeText.Text = Group.Value?.Time.ToEditorFormattedString() ?? default(LocalisableString), true);
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}
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}
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private partial class ControlGroupAttributes : CompositeDrawable
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{
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public Bindable<ControlPointGroup> Group { get; } = new Bindable<ControlPointGroup>();
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private BindableList<ControlPoint> controlPoints { get; } = new BindableList<ControlPoint>();
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private readonly Func<ControlPoint, bool> matchFunction;
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private FillFlowContainer fill = null!;
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public ControlGroupAttributes(Func<ControlPoint, bool> matchFunction)
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{
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this.matchFunction = matchFunction;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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AutoSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.Y;
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Name = @"ControlGroupAttributes";
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InternalChild = fill = new FillFlowContainer
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{
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AutoSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(2)
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Group.BindValueChanged(_ =>
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{
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controlPoints.UnbindBindings();
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controlPoints.Clear();
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if (Group.Value != null)
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((IBindableList<ControlPoint>)controlPoints).BindTo(Group.Value.ControlPoints);
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}, true);
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controlPoints.BindCollectionChanged((_, _) => createChildren(), true);
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}
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private void createChildren()
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{
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fill.ChildrenEnumerable = controlPoints
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.Where(matchFunction)
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.Select(createAttribute)
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// arbitrary ordering to make timing points first.
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// probably want to explicitly define order in the future.
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.OrderByDescending(c => c.GetType().Name);
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}
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private Drawable createAttribute(ControlPoint controlPoint)
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{
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switch (controlPoint)
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{
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case TimingControlPoint timing:
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return new TimingRowAttribute(timing);
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case EffectControlPoint effect:
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return new EffectRowAttribute(effect);
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}
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throw new ArgumentOutOfRangeException(nameof(controlPoint), $"Control point type {controlPoint.GetType()} is not supported");
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}
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}
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}
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}
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