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19 lines
561 B
C#
19 lines
561 B
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Objects.Types;
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namespace osu.Game.Rulesets.Objects.Legacy.Mania
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{
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internal sealed class ConvertHold : HitObject, IHasXPosition, IHasEndTime
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{
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public float X { get; set; }
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public double EndTime { get; set; }
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public double Duration => EndTime - StartTime;
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protected override HitWindows CreateHitWindows() => new ConvertHitWindows();
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}
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}
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