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50 lines
1.7 KiB
C#
50 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Extensions;
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using osu.Framework.IO.Stores;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using Realms;
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namespace osu.Game.Skinning
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{
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public class LegacyDatabasedSkinResourceStore : ResourceStore<byte[]>
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{
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private readonly ILive<SkinInfo> source;
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public LegacyDatabasedSkinResourceStore(SkinInfo source, IResourceStore<byte[]> underlyingStore)
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: base(underlyingStore)
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{
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this.source = source.ToLive();
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}
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protected override IEnumerable<string> GetFilenames(string name)
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{
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foreach (string filename in base.GetFilenames(name))
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{
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string path = getPathForFile(filename.ToStandardisedPath());
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if (path != null)
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yield return path;
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}
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}
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private string getPathForFile(string filename) =>
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source.PerformRead(s =>
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{
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if (s.IsManaged)
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{
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// avoid enumerating all files if this is a managed realm instance.
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return s.Files.Filter(@"Filename ==[c] $0", filename).FirstOrDefault()?.File.GetStoragePath();
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}
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return s.Files.FirstOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.File.GetStoragePath();
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});
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public override IEnumerable<string> GetAvailableResources() => source.PerformRead(s => s.Files.Select(f => f.Filename));
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}
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}
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