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This regressed with https://github.com/ppy/osu/pull/20850 because the function was used in other places which expect it to factor slider velocity into the equation. Rather than reverting, I've added a new argument, as based on the method naming alone it was hard to discern whether SV should actually be considered. The reason for the change in #20850 was to avoid the SV coming in from a reference object which may not have a correct SV in the first place. In such cases, passing `false` to the function will give the expected behaviour. |
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Audio | ||
Background | ||
Beatmaps | ||
Collections | ||
Colours | ||
Components | ||
Editing | ||
Gameplay | ||
Menus | ||
Mods | ||
Multiplayer | ||
Navigation | ||
Online | ||
Playlists | ||
Ranking | ||
Settings | ||
SongSelect | ||
UserInterface | ||
TestMultiplayerComponents.cs | ||
TestSceneOsuScreenStack.cs |