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osu-lazer/osu.Game/Graphics/UserInterfaceV2/SwitchButton.cs
T
2025-12-23 05:56:17 -05:00

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5.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterfaceV2
{
public partial class SwitchButton : Checkbox
{
private const float border_thickness = 4.5f;
private const float padding = 1.25f;
private readonly Box fill;
private readonly Container switchContainer;
private readonly Drawable switchCircle;
private readonly CircularContainer circularContainer;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
private Sample? sampleChecked;
private Sample? sampleUnchecked;
public SwitchButton()
{
Size = new Vector2(45, 20);
InternalChild = circularContainer = new CircularContainer
{
RelativeSizeAxes = Axes.Both,
BorderColour = Color4.White,
BorderThickness = border_thickness,
Masking = true,
Children = new Drawable[]
{
fill = new Box
{
RelativeSizeAxes = Axes.Both,
AlwaysPresent = true,
Alpha = 0
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(border_thickness + padding),
Child = switchContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Child = switchCircle = new CircularContainer
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Masking = true,
Child = new Box { RelativeSizeAxes = Axes.Both }
}
}
}
}
};
}
[BackgroundDependencyLoader(true)]
private void load(AudioManager audio)
{
sampleChecked = audio.Samples.Get(@"UI/check-on");
sampleUnchecked = audio.Samples.Get(@"UI/check-off");
}
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindDisabledChanged(_ => updateColours());
Current.BindValueChanged(_ => updateState(), true);
FinishTransforms(true);
}
private void updateState()
{
switchCircle.MoveToX(Current.Value ? switchContainer.DrawWidth - switchCircle.DrawWidth : 0, 200, Easing.OutQuint);
fill.FadeTo(Current.Value ? 1 : 0, 250, Easing.OutQuint);
updateColours();
}
protected override bool OnHover(HoverEvent e)
{
updateColours();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateColours();
base.OnHoverLost(e);
}
protected override void OnUserChange(bool value)
{
base.OnUserChange(value);
if (value)
sampleChecked?.Play();
else
sampleUnchecked?.Play();
}
private void updateColours()
{
ColourInfo targetSwitchColour;
ColourInfo targetBorderColour;
if (Current.Disabled)
{
if (Current.Value)
targetBorderColour = colourProvider.Dark1.Opacity(0.5f);
else
targetBorderColour = colourProvider.Background2.Opacity(0.5f);
targetSwitchColour = colourProvider.Dark1.Opacity(0.5f);
fill.Colour = colourProvider.Background5;
}
else
{
if (Current.Value)
targetBorderColour = IsHovered ? colourProvider.Highlight1.Lighten(0.3f) : colourProvider.Highlight1;
else
targetBorderColour = IsHovered ? colourProvider.Background1 : colourProvider.Background2;
targetSwitchColour = colourProvider.Highlight1;
fill.Colour = colourProvider.Background4;
}
switchContainer.FadeColour(targetSwitchColour, 250, Easing.OutQuint);
circularContainer.TransformTo(nameof(BorderColour), targetBorderColour, 250, Easing.OutQuint);
}
}
}