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osu-lazer/osu.Game.Rulesets.Catch
Dan Balasescu 64a371638e
Merge pull request #18236 from peppy/snap-unification
Add `enum` to snap method as alternative to multiple nested invocations
2022-05-20 11:35:05 +09:00
..
Beatmaps Move FastRandom to LegacyRandom in osu.Game project 2022-04-28 17:47:32 +09:00
Difficulty Remove unnecessary ctor argument 2022-03-15 12:37:39 +09:00
Edit Merge pull request #18236 from peppy/snap-unification 2022-05-20 11:35:05 +09:00
Judgements Restore hyper dash state on revert judgement result 2020-12-08 15:21:47 +09:00
Mods Shorten class name of ModCreatedReplayUser 2022-03-31 11:34:23 +09:00
Objects Use latest slider velocity for juice stream velocity computation. 2022-05-08 22:36:33 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Resources/Testing/Beatmaps Fix use of incorrect variable, add test 2021-12-16 19:26:36 +09:00
Scoring Remove unnecessary ctor arguments 2022-03-15 12:34:58 +09:00
Skinning Handle all skin component types explicitly 2022-04-23 03:34:05 +03:00
UI Moved the logic to the bottom as placeCaughtObject is otherwise not called yet 2021-11-18 20:24:40 +01:00
CatchInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
CatchRuleset.cs Remove unnecessary ctor argument 2022-03-15 12:37:39 +09:00
CatchSkinComponent.cs Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs Add basic structure for skinning catch explosions 2021-08-11 21:23:32 +02:00
osu.Game.Rulesets.Catch.csproj Adjust package titles 2021-01-18 11:08:03 +09:00