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osu-lazer/osu.Game.Rulesets.Catch/Edit/Blueprints
Bartłomiej Dach f3617eadad
Fix editing juice stream path sometimes changing its duration
I'm not *super* sure why this works, but it appears to, and my educated
guess as to why is that it counteracts the effects of a change in the SV
of the juice stream by artificially increasing or decreasing the
velocity when running the appropriate path conversions and expected
distance calculations. The actual SV change takes effect on the next
default application, which is triggered by the `Update()` call at the
end of the method.
2024-07-22 15:14:45 +02:00
..
Components Fix editing juice stream path sometimes changing its duration 2024-07-22 15:14:45 +02:00
BananaShowerPlacementBlueprint.cs fix near-zero length sliders n stuff being placeable 2023-12-19 21:20:21 +01:00
BananaShowerSelectionBlueprint.cs Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
CatchPlacementBlueprint.cs Remove no-longer-necessary ReceivePositionalInputAt overide in CatchPlacementBlueprint 2023-07-12 17:39:54 +09:00
CatchSelectionBlueprint.cs Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
FruitPlacementBlueprint.cs Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
FruitSelectionBlueprint.cs Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
JuiceStreamPlacementBlueprint.cs Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
JuiceStreamSelectionBlueprint.cs Fix catch juice stream vertex add operation not undoing 2024-07-22 12:18:53 +02:00