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mirror of https://github.com/ppy/osu.git synced 2024-11-06 16:57:25 +08:00
osu-lazer/osu.Game/Beatmaps/Drawables
Salman Ahmed c7325f0f77 Add missing load delay
That was a bad one... `ModelBackedDrawable` has a default of 0ms load delay, while previously the wrapper created for beatmap set cover used default 500ms, this change is bringing the load delay back, to avoid firing hundreds of web requests just when doing a quick long scroll on beatmap listing.
2021-05-07 08:09:02 +03:00
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BeatmapBackgroundSprite.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
BeatmapSetCover.cs Use LongRunningLoad on network load components 2019-11-01 19:40:45 +09:00
BeatmapSetOnlineStatusPill.cs Recolour ranked status pill 2020-02-05 16:31:14 +01:00
DifficultyIcon.cs Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability 2021-02-25 16:19:01 +09:00
GroupedDifficultyIcon.cs Make DifficultyIcon support dynamic star rating 2020-10-01 00:53:25 +09:00
UpdateableBeatmapBackgroundSprite.cs Fix header background being invisible in multiplayer/playlists 2021-02-12 15:27:37 +09:00
UpdateableBeatmapSetCover.cs Add missing load delay 2021-05-07 08:09:02 +03:00