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osu-lazer/osu.Game/Online/Multiplayer/MultiplayerInvitationNotification.cs
T
Dean Herbert 51b4e89773 Eagerly connect to latest server instance for best online experience (#37506)
Client side requirements for making the client connect as soon as
possible, based on how the client is being used. This is especially
important with the introduction of ranked play: previously the worst
case scenario would be that you couldn't join a multiplayer room (or
spectate a user) and this was [automatically
handled](https://github.com/ppy/osu/blob/f66e2c432fdb08db46477c4fa08ca74e551d037f/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs#L115-L121)
mostly*, but now, if you leave the game open for a while, you can
potentially be stuck queueing in ranked play with no users remaining on
your server.

Some samples of how this looks follow. Do note that the client is
showing "Server is shutting down" errors. This is only going to happen
in local debug environments – In production, when you reconnect to the
endpoint you will always get a non-shutting-down instance.

Idle scenario:


https://github.com/user-attachments/assets/dd47fdf6-8d49-48e3-a19f-b196a581070b

Non-idle scenario:


https://github.com/user-attachments/assets/dfc8a41a-83fb-4b08-94b4-9595faf88294

* Spectator isn't handled properly, as one example.
2026-05-05 16:06:00 +09:00

22 lines
746 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Sprites;
using osu.Game.Localisation;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Overlays.Notifications;
namespace osu.Game.Online.Multiplayer
{
public partial class MultiplayerInvitationNotification : UserAvatarNotification
{
protected override IconUsage CloseButtonIcon => FontAwesome.Solid.Times;
public MultiplayerInvitationNotification(APIUser user, Room room)
: base(user, NotificationsStrings.InvitedYouToTheMultiplayer(user.Username, room.Name))
{
}
}
}