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osu-lazer/osu.Game/Beatmaps
Thomas Müller c6d688898f Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
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Drawable Initial implementation of a beatmap carousell and various minor improvements to song select. 2016-11-20 20:34:16 +01:00
Events Converted all .cs files to use CRLF line endings. 2016-10-13 23:33:58 -04:00
Formats Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00
IO Add beatmap backgrounds. 2016-11-05 20:00:14 +09:00
Samples Add basic osu! hit object parsing 2016-10-13 12:17:08 +09:00
Timing Fix some warnings. 2016-11-04 15:40:05 +09:00
Beatmap.cs Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
WorkingBeatmap.cs Fix some nullrefs. 2016-11-12 18:25:58 +09:00