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osu-lazer/osu.Game.Rulesets.Taiko/Skinning/Default
Dean Herbert c69a4f9333 Move major barline portion to default implementation to allow for further customisation
Of note, this removes the "major" barline triangles from legacy skins. I
think this is more correct, as they did not display in stable.
2022-11-07 14:29:58 +09:00
..
CentreHitCirclePiece.cs Simplify Circle usage in default CentreHitCirclePiece 2022-11-02 17:15:25 +09:00
CirclePiece.cs Adjust kiai flash period in line with stable 2022-10-21 15:34:25 +09:00
DefaultBarLine.cs Move major barline portion to default implementation to allow for further customisation 2022-11-07 14:29:58 +09:00
DefaultHitExplosion.cs Fix one more case 2022-11-02 17:39:45 +09:00
DefaultInputDrum.cs Move DefaultInputDrum to correct location 2022-11-02 17:15:25 +09:00
DefaultKiaiHitExplosion.cs Move more default classes to correct namespace 2022-11-02 17:15:25 +09:00
ElongatedCirclePiece.cs Apply NRT to many taiko classes 2022-11-02 17:15:25 +09:00
RimHitCirclePiece.cs Apply NRT to many taiko classes 2022-11-02 17:15:25 +09:00
SwellSymbolPiece.cs Apply NRT to many taiko classes 2022-11-02 17:15:25 +09:00
TickPiece.cs Apply NRT to many taiko classes 2022-11-02 17:15:25 +09:00