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58 lines
1.6 KiB
C#
58 lines
1.6 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Input;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Modes;
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using osu.Game.Overlays.Mods;
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namespace osu.Game
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{
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public class DifficultyReductionSection : ModSection
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{
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public ModButton EasyButton => Buttons[0];
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public ModButton NoFailButton => Buttons[1];
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public ModButton HalfTimeButton => Buttons[2];
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Colour = colours.Green;
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SelectedColour = colours.GreenLight;
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}
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public DifficultyReductionSection()
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{
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Header = @"Gameplay Difficulty Reduction";
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Buttons = new ModButton[]
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{
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new ModButton
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{
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ToggleKey = Key.Q,
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Mods = new Mod[]
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{
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new ModEasy(),
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},
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},
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new ModButton
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{
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ToggleKey = Key.W,
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Mods = new Mod[]
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{
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new ModNoFail(),
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},
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},
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new ModButton
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{
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ToggleKey = Key.E,
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Mods = new Mod[]
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{
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new ModHalfTime(),
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},
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},
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};
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}
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}
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}
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