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osu-lazer/osu.Game/Screens/Play/Pause/RetryButton.cs
2017-03-03 10:17:39 +09:00

27 lines
782 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Play.Pause
{
public class RetryButton : DialogButton
{
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
{
ButtonColour = colours.YellowDark;
SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
}
public RetryButton()
{
Text = @"Retry";
}
}
}