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mirror of https://github.com/ppy/osu.git synced 2024-11-15 07:27:33 +08:00
osu-lazer/osu.Game/GameModes/Play
Thomas Müller 07e74068e7 Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
2016-11-05 13:35:15 +01:00
..
Catch Add async workflow. 2016-11-01 23:24:14 +09:00
Mania Add async workflow. 2016-11-01 23:24:14 +09:00
Osu Fix scale more. 2016-11-04 15:43:53 +09:00
Taiko Add async workflow. 2016-11-01 23:24:14 +09:00
ComboCounter.cs Add async workflow. 2016-11-01 23:24:14 +09:00
ComboResultCounter.cs Update transforms to not accept clock. 2016-10-28 17:42:00 +09:00
HitRenderer.cs Add autoplay toggle (const). 2016-11-04 15:43:53 +09:00
ModSelect.cs Schedule some illegal calls. 2016-11-02 01:02:34 +09:00
Player.cs Add autoplay toggle (const). 2016-11-04 15:43:53 +09:00
Playfield.cs Make playfield dark, not light. No masking either. 2016-10-19 18:15:49 +09:00
PlayMode.cs Add osu! prefix to mode descriptions. 2016-10-04 19:40:56 +09:00
PlaySongSelect.cs Add beatmap backgrounds. 2016-11-05 20:00:14 +09:00
ScoreOverlay.cs Start to structure flow of information in Player. 2016-10-19 19:44:03 +09:00