mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 14:27:51 +08:00
96514132c1
Scheduled data transfer could still overwrite test data.
269 lines
9.1 KiB
C#
269 lines
9.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Framework.Threading;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Online.API.Requests;
|
|
using osu.Game.Online.API.Requests.Responses;
|
|
|
|
namespace osu.Game.Screens.Menu
|
|
{
|
|
public partial class OnlineMenuBanner : VisibilityContainer
|
|
{
|
|
public double DelayBetweenRotation { get; set; } = 7500;
|
|
|
|
public bool FetchOnlineContent { get; set; } = true;
|
|
|
|
internal Bindable<APIMenuContent> Current { get; } = new Bindable<APIMenuContent>(new APIMenuContent());
|
|
|
|
private const float transition_duration = 500;
|
|
|
|
private Container<MenuImage> content = null!;
|
|
private CancellationTokenSource? cancellationTokenSource;
|
|
|
|
private int displayIndex = -1;
|
|
|
|
private ScheduledDelegate? nextDisplay;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
AutoSizeAxes = Axes.Both;
|
|
AutoSizeDuration = transition_duration;
|
|
AutoSizeEasing = Easing.OutQuint;
|
|
|
|
InternalChild = content = new Container<MenuImage>
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
AutoSizeAxes = Axes.Both,
|
|
};
|
|
}
|
|
|
|
protected override void PopIn() => content.FadeInFromZero(transition_duration, Easing.OutQuint);
|
|
|
|
protected override void PopOut() => content.FadeOut(transition_duration, Easing.OutQuint);
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
Current.BindValueChanged(loadNewImages, true);
|
|
checkForUpdates();
|
|
}
|
|
|
|
private void checkForUpdates()
|
|
{
|
|
if (!FetchOnlineContent)
|
|
return;
|
|
|
|
var request = new GetMenuContentRequest();
|
|
Task.Run(() => request.Perform())
|
|
.ContinueWith(r =>
|
|
{
|
|
if (!FetchOnlineContent)
|
|
return;
|
|
|
|
if (r.IsCompletedSuccessfully)
|
|
{
|
|
Schedule(() =>
|
|
{
|
|
if (!FetchOnlineContent)
|
|
return;
|
|
|
|
Current.Value = request.ResponseObject;
|
|
});
|
|
}
|
|
|
|
// if the request failed, "observe" the exception.
|
|
// it isn't very important why this failed, as it's only for display.
|
|
// the inner error will be logged by framework mechanisms anyway.
|
|
if (r.IsFaulted)
|
|
_ = r.Exception;
|
|
|
|
Scheduler.AddDelayed(checkForUpdates, TimeSpan.FromMinutes(5).TotalMilliseconds);
|
|
});
|
|
}
|
|
|
|
/// <summary>
|
|
/// Takes <see cref="Current"/> and materialises and displays drawables for all valid images to be displayed.
|
|
/// </summary>
|
|
/// <param name="images"></param>
|
|
private void loadNewImages(ValueChangedEvent<APIMenuContent> images)
|
|
{
|
|
nextDisplay?.Cancel();
|
|
|
|
cancellationTokenSource?.Cancel();
|
|
cancellationTokenSource = null;
|
|
|
|
// A better fade out would be nice, but the menu content changes *very* rarely
|
|
// so let's keep things simple for now.
|
|
content.Clear(true);
|
|
|
|
LoadComponentsAsync(images.NewValue.Images.Select(i => new MenuImage(i)), loaded =>
|
|
{
|
|
if (!images.NewValue.Equals(Current.Value))
|
|
return;
|
|
|
|
// start hidden
|
|
foreach (var image in loaded)
|
|
image.Hide();
|
|
|
|
content.AddRange(loaded);
|
|
|
|
// Many users don't spend much time at the main menu, so let's randomise where in the
|
|
// carousel of available images we start at to give each a fair chance.
|
|
displayIndex = RNG.Next(0, images.NewValue.Images.Length) - 1;
|
|
showNext();
|
|
}, (cancellationTokenSource ??= new CancellationTokenSource()).Token);
|
|
}
|
|
|
|
private void showNext()
|
|
{
|
|
nextDisplay?.Cancel();
|
|
|
|
// If the user is interacting with a banner, don't rotate yet.
|
|
bool anyHovered = content.Any(i => i.IsHovered || i.IsDragged);
|
|
|
|
if (!anyHovered)
|
|
{
|
|
int previousIndex = displayIndex;
|
|
|
|
// To handle expiration simply, arrange all images in best-next order.
|
|
// Fade in the first valid one, then handle fading out the last if required.
|
|
var currentRotation = content
|
|
.Skip(previousIndex + 1)
|
|
.Concat(content.Take(previousIndex + 1));
|
|
|
|
// After the loop, displayIndex will be the new valid index or -1 if
|
|
// none valid.
|
|
displayIndex = -1;
|
|
|
|
foreach (var image in currentRotation)
|
|
{
|
|
if (!image.Image.IsCurrent) continue;
|
|
|
|
using (BeginDelayedSequence(previousIndex >= 0 ? 300 : 0))
|
|
{
|
|
displayIndex = content.IndexOf(image);
|
|
|
|
if (displayIndex != previousIndex)
|
|
image.Show();
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (previousIndex >= 0 && previousIndex != displayIndex)
|
|
content[previousIndex].FadeOut(400, Easing.OutQuint);
|
|
}
|
|
|
|
// Re-scheduling this method will both handle rotation and re-checking for expiration dates.
|
|
nextDisplay = Scheduler.AddDelayed(showNext, DelayBetweenRotation);
|
|
}
|
|
|
|
[LongRunningLoad]
|
|
public partial class MenuImage : OsuClickableContainer
|
|
{
|
|
public readonly APIMenuImage Image;
|
|
|
|
private Sprite flash = null!;
|
|
|
|
/// <remarks>
|
|
/// Overridden as a safety for <see cref="openUrlAction"/> functioning correctly.
|
|
/// </remarks>
|
|
public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
|
|
|
|
private ScheduledDelegate? openUrlAction;
|
|
|
|
public MenuImage(APIMenuImage image)
|
|
{
|
|
AutoSizeAxes = Axes.Both;
|
|
Anchor = Anchor.BottomCentre;
|
|
Origin = Anchor.BottomCentre;
|
|
|
|
Image = image;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(LargeTextureStore textureStore, OsuGame? game)
|
|
{
|
|
Texture? texture = textureStore.Get(Image.Image);
|
|
if (texture != null && Image.Image.Contains(@"@2x"))
|
|
texture.ScaleAdjust *= 2;
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
new Sprite { Texture = texture },
|
|
flash = new Sprite
|
|
{
|
|
Texture = texture,
|
|
Blending = BlendingParameters.Additive,
|
|
},
|
|
};
|
|
|
|
Action = () =>
|
|
{
|
|
flash.FadeInFromZero(50)
|
|
.Then()
|
|
.FadeOut(500, Easing.OutQuint);
|
|
|
|
// Delay slightly to allow animation to play out.
|
|
openUrlAction?.Cancel();
|
|
openUrlAction = Scheduler.AddDelayed(() =>
|
|
{
|
|
if (!string.IsNullOrEmpty(Image.Url))
|
|
game?.HandleLink(Image.Url);
|
|
}, 250);
|
|
};
|
|
}
|
|
|
|
public override void Show()
|
|
{
|
|
this.FadeInFromZero(500, Easing.OutQuint);
|
|
flash.FadeOutFromOne(4000, Easing.OutQuint);
|
|
}
|
|
|
|
protected override bool OnHover(HoverEvent e)
|
|
{
|
|
this.ScaleTo(1.05f, 2000, Easing.OutQuint);
|
|
return true;
|
|
}
|
|
|
|
protected override void OnHoverLost(HoverLostEvent e)
|
|
{
|
|
this.ScaleTo(1f, 500, Easing.OutQuint);
|
|
base.OnHoverLost(e);
|
|
}
|
|
|
|
protected override bool OnMouseDown(MouseDownEvent e)
|
|
{
|
|
this.ScaleTo(0.95f, 500, Easing.OutQuint);
|
|
return true;
|
|
}
|
|
|
|
protected override void OnMouseUp(MouseUpEvent e)
|
|
{
|
|
this
|
|
.ScaleTo(0.95f)
|
|
.ScaleTo(1, 500, Easing.OutElastic);
|
|
base.OnMouseUp(e);
|
|
}
|
|
|
|
protected override bool OnDragStart(DragStartEvent e) => true;
|
|
}
|
|
}
|
|
}
|