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42 lines
1.4 KiB
C#
42 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Game.Overlays.Rankings;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Rulesets.Catch;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneRankingsRulesetSelector : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(RankingsRulesetSelector),
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};
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public TestSceneRankingsRulesetSelector()
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{
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var current = new Bindable<RulesetInfo>();
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Add(new RankingsRulesetSelector
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Current = { BindTarget = current }
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});
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AddStep("Select osu!", () => current.Value = new OsuRuleset().RulesetInfo);
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AddStep("Select mania", () => current.Value = new ManiaRuleset().RulesetInfo);
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AddStep("Select taiko", () => current.Value = new TaikoRuleset().RulesetInfo);
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AddStep("Select catch", () => current.Value = new CatchRuleset().RulesetInfo);
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}
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}
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}
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