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This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class. I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction. |
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EditablePath.cs | ||
FruitOutline.cs | ||
NestedOutlineContainer.cs | ||
PlacementEditablePath.cs | ||
ScrollingPath.cs | ||
SelectionEditablePath.cs | ||
TimeSpanOutline.cs | ||
VertexPiece.cs | ||
VertexState.cs |