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osu-lazer/osu.Game.Rulesets.Osu/UI/Cursor
Bartłomiej Dach 434c0d92e4 Use Bindable{Float,Double}s everywhere
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
..
CursorTrail.cs Fix cursortrail texture not being bound 2019-12-16 18:10:44 +09:00
OsuCursor.cs conform to coding styles 2019-12-10 20:40:10 +08:00
OsuCursorContainer.cs Use Bindable{Float,Double}s everywhere 2020-02-01 22:50:29 +01:00
OsuCursorSprite.cs Add xmldoc 2019-12-11 16:06:20 +09:00