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osu-lazer/osu.Game.Rulesets.Catch/Edit/Blueprints/Components
Dean Herbert 6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
..
EditablePath.cs Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
FruitOutline.cs Use added utility function 2021-07-19 13:33:46 +09:00
NestedOutlineContainer.cs Use added utility function 2021-07-19 13:33:46 +09:00
PlacementEditablePath.cs Fix previously placed vertices in juice stream placement 2021-07-23 10:18:37 +09:00
ScrollingPath.cs Use added utility function 2021-07-19 13:33:46 +09:00
SelectionEditablePath.cs Don't handle mouse down at fixed vertices 2021-07-22 12:58:39 +09:00
TimeSpanOutline.cs Fix banana shower placement outline initial opacity 2021-06-23 10:27:40 +09:00
VertexPiece.cs Add initial juice stream editing 2021-07-19 22:53:32 +09:00
VertexState.cs Add doc comment to VertexState 2021-07-21 13:17:18 +09:00