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osu-lazer/osu.Game.Rulesets.Catch/Mods
2021-07-08 17:49:00 +09:00
..
CatchModAutoplay.cs Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
CatchModCinema.cs Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
CatchModClassic.cs Implement "classic" mod for all other legacy rulesets 2021-04-21 09:14:33 +03:00
CatchModDaycore.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
CatchModDifficultyAdjust.cs Avoid the need for per-settings control classes 2021-07-08 17:49:00 +09:00
CatchModDoubleTime.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
CatchModEasy.cs Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
CatchModFlashlight.cs Fix typo 2019-03-20 11:22:34 +09:00
CatchModFloatingFruits.cs Fix code quality issues 2021-04-24 14:35:49 +09:00
CatchModHalfTime.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
CatchModHardRock.cs Use IApplicableToBeatmapProcessor in CatchModHardRock 2021-06-23 14:47:32 +09:00
CatchModHidden.cs Don't apply visibility increase to first object in osu!catch 2021-06-08 16:02:26 +09:00
CatchModNightcore.cs implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
CatchModNoFail.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
CatchModPerfect.cs Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
CatchModRelax.cs Move catcher movement logic of Catcher to CatcherArea 2021-06-11 15:39:06 +09:00
CatchModSuddenDeath.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00