mirror of
https://github.com/ppy/osu.git
synced 2024-12-28 08:02:55 +08:00
75 lines
2.5 KiB
C#
75 lines
2.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Input;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Input.Handlers;
|
|
using osu.Game.Replays;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Osu.Configuration;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
using osu.Game.Rulesets.Osu.Replays;
|
|
using osu.Game.Rulesets.UI;
|
|
using osu.Game.Screens.Play;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.UI
|
|
{
|
|
public class DrawableOsuRuleset : DrawableRuleset<OsuHitObject>
|
|
{
|
|
protected new OsuRulesetConfigManager Config => (OsuRulesetConfigManager)base.Config;
|
|
|
|
public DrawableOsuRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
|
: base(ruleset, beatmap, mods)
|
|
{
|
|
}
|
|
|
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; // always show the gameplay cursor
|
|
|
|
protected override Playfield CreatePlayfield() => new OsuPlayfield();
|
|
|
|
protected override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo);
|
|
|
|
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer();
|
|
|
|
protected override ResumeOverlay CreateResumeOverlay() => new OsuResumeOverlay();
|
|
|
|
public override DrawableHitObject<OsuHitObject> CreateDrawableRepresentation(OsuHitObject h)
|
|
{
|
|
switch (h)
|
|
{
|
|
case HitCircle circle:
|
|
return new DrawableHitCircle(circle);
|
|
|
|
case Slider slider:
|
|
return new DrawableSlider(slider);
|
|
|
|
case Spinner spinner:
|
|
return new DrawableSpinner(spinner);
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new OsuFramedReplayInputHandler(replay);
|
|
|
|
protected override ReplayRecorder CreateReplayRecorder(Replay replay) => new OsuReplayRecorder(replay);
|
|
|
|
public override double GameplayStartTime
|
|
{
|
|
get
|
|
{
|
|
if (Objects.FirstOrDefault() is OsuHitObject first)
|
|
return first.StartTime - Math.Max(2000, first.TimePreempt);
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
}
|