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osu-lazer/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs
2020-11-30 16:15:35 +09:00

51 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings.Sections.UserInterface
{
public class GeneralSettings : SettingsSubsection
{
protected override string Header => "General";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Rotate cursor when dragging",
Current = config.GetBindable<bool>(OsuSetting.CursorRotation)
},
new SettingsSlider<float, SizeSlider>
{
LabelText = "Menu cursor size",
Current = config.GetBindable<float>(OsuSetting.MenuCursorSize),
KeyboardStep = 0.01f
},
new SettingsCheckbox
{
LabelText = "Parallax",
Current = config.GetBindable<bool>(OsuSetting.MenuParallax)
},
new SettingsSlider<float, TimeSlider>
{
LabelText = "Hold-to-confirm activation time",
Current = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay),
KeyboardStep = 50
},
};
}
private class TimeSlider : OsuSliderBar<float>
{
public override string TooltipText => Current.Value.ToString("N0") + "ms";
}
}
}