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osu-lazer/osu.Game.Rulesets.Catch.Tests
Bartłomiej Dach a16c0641b2 Revert EF Core to version 2.2
This reverts commit f3faad74d5, reversing
changes made to 712e7bc7bf.

Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
..
.vscode Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Mods Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
Resources Add legacy combo font glyphs to legacy skins of test purposes 2020-08-03 21:41:22 +03:00
CatchBeatmapConversionTest.cs Replace CatchHitObject.X usage to EffectiveX and OriginalX 2020-12-14 11:03:14 +09:00
CatchDifficultyCalculatorTest.cs Add tests for clockrate adjusted difficulty calculations 2021-02-20 16:27:58 +11:00
CatchLegacyModConversionTest.cs Cover mapping fully for catch mods 2020-11-15 14:53:25 +01:00
CatchSkinColourDecodingTest.cs Adjust namespace 2020-12-07 12:35:24 +09:00
CatchSkinnableTestScene.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
osu.Game.Rulesets.Catch.Tests.csproj Revert EF Core to version 2.2 2021-03-21 11:05:15 +01:00
TestSceneAutoJuiceStream.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneBananaShower.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneCatcher.cs Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
TestSceneCatcherArea.cs Remove EffectiveXBindable (setting Value was not handled) 2020-12-14 13:39:07 +09:00
TestSceneCatchModHidden.cs Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
TestSceneCatchPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneCatchPlayerLegacySkin.cs Generalize legacy skin player test. 2020-12-01 09:49:04 +09:00
TestSceneCatchStacker.cs Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
TestSceneComboCounter.cs Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
TestSceneDrawableHitObjects.cs Use hit object pooling for JuiceStream. 2020-11-30 19:19:14 +09:00
TestSceneDrawableHitObjectsHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneFruitObjects.cs Refactor DHO testing logic to the "specimen" class 2020-12-02 16:55:37 +09:00
TestSceneFruitRandomness.cs Combine DisplayRadius and Scale to DisplaySize 2020-12-10 20:43:01 +09:00
TestSceneFruitVisualChange.cs Refactor DHO testing logic to the "specimen" class 2020-12-02 16:55:37 +09:00
TestSceneHyperDash.cs Move event attaching to ensure reporting is done at a high enough rate 2020-08-24 11:38:03 +09:00
TestSceneHyperDashColouring.cs more specific type droppedObjectContainer 2020-12-09 10:35:01 +09:00
TestSceneJuiceStream.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneLegacyBeatmapSkin.cs Further simplified beatmap colouring tests. 2021-01-16 02:09:35 -05:00