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Update build configurations to net5.0 paths
2021-01-19 12:13:27 +09:00
Mods
Revert "Remove X setter from CatchHitObject"
2020-12-14 13:18:14 +09:00
Resources
Add legacy combo font glyphs to legacy skins of test purposes
2020-08-03 21:41:22 +03:00
CatchBeatmapConversionTest.cs
Replace CatchHitObject.X usage to EffectiveX and OriginalX
2020-12-14 11:03:14 +09:00
CatchDifficultyCalculatorTest.cs
Add tests for clockrate adjusted difficulty calculations
2021-02-20 16:27:58 +11:00
CatchLegacyModConversionTest.cs
Cover mapping fully for catch mods
2020-11-15 14:53:25 +01:00
CatchSkinColourDecodingTest.cs
Adjust namespace
2020-12-07 12:35:24 +09:00
CatchSkinnableTestScene.cs
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
osu.Game.Rulesets.Catch.Tests.csproj
Revert EF Core to version 2.2
2021-03-21 11:05:15 +01:00
TestSceneAutoJuiceStream.cs
Revert "Remove X setter from CatchHitObject"
2020-12-14 13:18:14 +09:00
TestSceneBananaShower.cs
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
2020-06-03 22:00:02 +03:00
TestSceneCatcher.cs
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
TestSceneCatcherArea.cs
Remove EffectiveXBindable (setting Value was not handled)
2020-12-14 13:39:07 +09:00
TestSceneCatchModHidden.cs
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
TestSceneCatchPlayer.cs
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
2020-06-03 22:00:02 +03:00
TestSceneCatchPlayerLegacySkin.cs
Generalize legacy skin player test.
2020-12-01 09:49:04 +09:00
TestSceneCatchStacker.cs
Standardize osu!catch coordinate system
2020-07-02 00:21:45 +09:00
TestSceneComboCounter.cs
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
TestSceneDrawableHitObjects.cs
Use hit object pooling for JuiceStream
.
2020-11-30 19:19:14 +09:00
TestSceneDrawableHitObjectsHidden.cs
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
TestSceneFruitObjects.cs
Refactor DHO testing logic to the "specimen" class
2020-12-02 16:55:37 +09:00
TestSceneFruitRandomness.cs
Combine DisplayRadius and Scale to DisplaySize
2020-12-10 20:43:01 +09:00
TestSceneFruitVisualChange.cs
Refactor DHO testing logic to the "specimen" class
2020-12-02 16:55:37 +09:00
TestSceneHyperDash.cs
Move event attaching to ensure reporting is done at a high enough rate
2020-08-24 11:38:03 +09:00
TestSceneHyperDashColouring.cs
more specific type droppedObjectContainer
2020-12-09 10:35:01 +09:00
TestSceneJuiceStream.cs
Revert "Remove X setter from CatchHitObject"
2020-12-14 13:18:14 +09:00
TestSceneLegacyBeatmapSkin.cs
Further simplified beatmap colouring tests.
2021-01-16 02:09:35 -05:00