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mirror of https://github.com/ppy/osu.git synced 2024-11-07 13:07:25 +08:00
osu-lazer/osu.Game/Screens/Select/Carousel
2022-01-24 14:37:36 +09:00
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CarouselBeatmap.cs Avoid performing keyword filtering at song select unless keywords are specified 2022-01-21 12:26:24 +09:00
CarouselBeatmapSet.cs Fix incorrect ordering and grouping of difficulties at song select 2022-01-12 17:00:17 +09:00
CarouselGroup.cs Apply NRT to CarouselGroup 2022-01-21 13:26:29 +09:00
CarouselGroupEagerSelect.cs Fix CarouselGroupEagerSelect not invoking subclassed AddChild from AddChildren calls 2022-01-20 21:57:16 +09:00
CarouselHeader.cs Use default hover sample instead of song-ping (they're the same sample anyway) 2021-11-10 17:14:20 +09:00
CarouselItem.cs Store y positions inside items rather than in a separate array 2020-10-13 17:37:33 +09:00
DrawableCarouselBeatmap.cs Simplify binding/invalidation in TopLocalRank 2022-01-19 13:20:52 +09:00
DrawableCarouselBeatmapSet.cs Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
DrawableCarouselItem.cs Locallise ChildItems to DrawableCarouselBeatmapSet for clarity 2020-10-13 19:31:29 +09:00
FilterableDifficultyIcon.cs Rename BeatmapInfo variables which were named beatmap for clarity 2021-10-02 12:45:34 +09:00
FilterableGroupedDifficultyIcon.cs Rename BeatmapInfo variables which were named beatmap for clarity 2021-10-02 12:45:34 +09:00
SetPanelBackground.cs Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
SetPanelContent.cs Fix incorrect ordering and grouping of difficulties at song select 2022-01-12 17:00:17 +09:00
TopLocalRank.cs Rename register methods to better explain their purpose 2022-01-24 14:37:36 +09:00