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osu-lazer/osu.Game.Tests/Visual/Multiplayer
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Salman Ahmed 789e8b4d8d Fix multi-spectator test updating state after removing user
Removing user triggers `playingUsers.Remove`, but doing so before
updating the state leads to `EndGameplay` being called with `State ==
Playing` rather than `Quit`.
789e8b4d8d · 2022-08-06 05:41:26 +03:00
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